Top 10k strings from Spectrum Adventurer - Issue 15 (1987)(Spectrum Adventure Exch Club)(Side B).tzx
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8 4 3 ;"PRESS A KEY" 3 2 1987 S.A.E.C. 2 2 2 1 voice synthesis option to read the locations out. Add the interaction of a PBM or MULTI- USER game like SHADES or M.U.D. 1 t t)t4tAtQt]t}t 1 software scene. It also, hope- fully brings a fresher approach to what has always been a tradi-tional subject. You are seeing anew wave in adventures so you better get used to a new wave ofwriters. 1 one in our exchange club. 1 ing. Should any hardened tradit-ionalists complain, just stick in a switch that turns it off atwill. Simple, eh. 1 g)gNgegrg{g 1 article"" never even mentioned the word PIRACY, the article wasnot meant to be taken seriously,it even said so! The Balrog is making a mountain out of a very tiny molehill."" 1 and you have about the most professional and realistic adventure in existance. Personally I think if a PBM game was put across onto a system like MUD or SHADES then this iseal could be partially reached. 1 and remove manacle from mirror. Now enter mirror to reach start if you need to. 1 and light fire with glass. Now take Orko. 1 Z$=" " 1 Yours on his way 1 Within days of the publication of the last issue our post bag was almost bursting at the seamswith letters concerning the Balrog affair. 1 Why not swap it for another 1 Turquoise - 1 Too bad - 1 To cross the quicksand, tie vine, fix bow, (you must have the cane), then swing on vine. 1 To climb up to the cubby hole you need the step ladder. You cannot get the step ladder down the stairs, so drop the step ladder in the Dead End room to the south of the large room, then open the trapdoor from underneath. 1 Timelinks - 1 Tie rope to claw then throw hook. Climb ropeand examine walls and climb spikes. 1 Throw the mole-culator at rockbinder then spare his life. 1 Throw cord at pinn-acle, go D,D, examine lizard forrunestone, join runestones. Read runestone and kill wyvern with sword. 1 The programs themselves could have digitised graphics with, possibly, the animation used in Dragon's Lair from the arcades, full text descriptions and ""reallife"" (i.e. sampled) sound effects, and possibly even a 1 The new computrs have the hardware and music can only helpadd atmosphere to the dungeon exploration and mountain climb- 1 The moment you enter the door bythe hillside, drop kitten. Wartshate cats and by dropping the kitten here, in the large room, you prevent the wart from attacking you. 1 The first wart you meet is in the sacred ground. Kill wart. You must be wearing the armour. You will also need the club or sword. 1 Tentacles - 1 Take moss from the stones to make moss man appear. Take moss man and go to swamp. 1 TOP 10 CHART 1 TEXT 1 Sword of Power - 1 Swim moat when He- man. 1 Swim river. 1 Stone heads - 1 Some of the PBM'ers amongst you might like to know that I aminvolved in the two Jade Games systems and their National Gaming Club. Well, I am now to be editing and producing their newsletters, so much of my time is going to be taken up. 1 Snake mountain - 1 Skeletor - 1 Silver claw - 1 Shadow weaver - 1 Scorpions - 1 SOLUTION: MASTERS 1 Rockbinder - 1 Replace the two timelinks to stop the earthquakes. 1 Remove bead from abacus. 1 Remove bead from abacus and drop bead to pass him. 1 Red herrings -" 1 Read the completed runestone, examine wyvern nest, 1 Push boulder to move south. 1 Point mirror at globes. 1 Parchment and fish bone. 1 Open harbinger clock. 1 One thing that could be made standard in adventure games is optional music. Artists like David Lowe and Rob Hubbard have the talent as heard in arcade games so why is it that we haven't seen them tapped for adventures? 1 Once the timelinks have been replacedopen white curtains and examine rostrum. 1 OF THE UNIVERSE 1 ODDS & ENDS 1 NEXT MONTH 1 Mike Richards of Cornwall is on the side of the Balrog. He says ""Rosies wilt and die, Balrogs grow with strength"". He then asks why should the Balrog be allowed to advertise his own software! Well Mike that's a different issue but we're all infavour of promoting adventures regardless of who has written them. 1 Maybe in the future these ideas will become reality. Couldholographic, stereo soundtrackedmulti-user games become ""state of the art"". Only time will tell..... 1 Mantanna - 1 Lava. 1 LOADER 1 Kill tentacles with sword until they let go. 1 Kill scorpions with sword twice. 1 Kill Mantanna with your sword. 1 Jump to avoid her spell 1 Jason Roseaman 1 Hit coat of arms with sword. 1 Hexagon of Heliatron - 1 Harbinger clock - 1 HINTS ON TEMPLE OF VRAN 1 Golden clock cog. 1 Golden clock cog - 1 Go east from the frozen beastman, examine mud. 1 Glow globes - 1 Give turquoise. 1 Get reeds from river bankand plait reeds. 1 GIFT OF THE 1 From the other side fit manacle to mirror then take mirror. 1 Finished an adventure? 1 Finally, another plea. This timefrom June Rowe. You may rememberJune's article about Treasure Hunt, (see tape 11). This game was published by Macsen who havesince gone out of business. There are various versions of this game, covering different parts of Britain and June would like to hear from anybody who may have one of these games. 1 Examine walls then examine block and push block. 1 Examine time gate. 1 Examine the burial mounds. 1 Examine stalagtites and soil in the garden. 1 Examine people tosee man at arms then talk to himfor the moleculator. 1 Examine padsthen (all in the one command) touch circle, triangle, diamond. 1 Examine post in your bedroom and go south. Now examine recess for sword. 1 Examine flints. 1 Evil Lynne - 1 Enter mirror to reach Shadowlands. 1 Elephants make good belay points. 1 Elephants like peanuts. They follow you around until you feedthem. 1 E$=" 1 Drop sword and go to his location as Adam. 1 Drop mirror 1 Drop Hexagon thenpick it up again. 1 Drop Hexagon and pull lever to finish the game. 1 Derek Mason of Ayr wonders what all the fuss is about - ""Much as I enjoyed The Balrog's columnI fail to see what all the fuss was about. The ""offending 1 Cuboid blocking south exit. 1 Created with Ramsoft MakeTZX 1 Crack with light coming out. 1 Computer room - 1 Chasm. 1 Chamber of Mirrors - 1 Ceiling shaft - 1 Cauldron above entrance to the castle of Skeletor. 1 Castle Greyskull - 1 Carry Orko with you and he will point out the tunnel. If a boulder crashesthen jump. 1 CODE 1 C$="We review Jhothamia 6, (no its not a spelling mistake), it's the latest adventure from D Edgar." 1 C$="We have lots of hints, tips and solutions for you from the quills of our intrepid adventurespecialists." 1 C$="To Masters of the Universe by the Dragonslayer" 1 C$="There is a great adventure for you to play." 1 C$="The Dragonslayer speaks..." 1 C$="On Temple of Vran by A MacGregor" 1 C$="Chart compiled by Steve Tait of Glasgow Charts" 1 C$=" All this and lots more in the September issue of Spectrum Adventurer. Published on the first Monday of the month." 1 C$=" Dragonslayer" 1 Broken runestone - 1 Boulder - 1 Blood red river - 1 Before I go I would just like tosay that it has been a pleasure writing for S.A. I am not just a mouthy little kid, but a writer for whom his age makes little difference. In fact my age often becomes an advantage as I find it easier to see the younger AND older opinion of the 1 Beastman - 1 Anyway, look out for me in WHAT NOW? and in the PBM world. If you are going along to the National Gaming Club show in Portsmouth in October then come along and have a chat at my stand. 1 Anyway, I thought I might leave you by ""Prattling on"" about the future of adventure games. Many journalists have been discussingthe possibility of a machine to be made specially for advent- ures.Ideally this would have a giant memory, an excellent soundchip and superb graphics. 1 All the letters expressed regretat the Balrog's decision to leave the magazine, but less than half of you who wrote said that he was right to do so. 1 Alehouse - 1 After all the hassle of late youshould be quite glad to hear that this is my last Gab. Unlike certain other animals I am not running away from critic-ism but am in fact having to spend more time on my other magazine work. 1 Adventure X 1 ;"STOP THE TAPE": 1 ;"P-00{00} TAPE 15 1 ;"NEXT MONTH": 1 ;"IS LOADING": 1 ;"AUGUST 1987" 1 ;" ": 1 9 Dracula 1 8 Temple of Terror 1 7 Kobyashi Naru 1 6 Mystery of Arkham Manor 1 5 Inspector Flukeit 1 4 Custerd's Quest 1 3 Shadows of Mordor 1 2 The Big Sleaze 1 10 Matt Lucas" 1 +d3d:dAdJdVdbdidpdwd~d 1 ''"This month has seen me tackle the latest from Adventuresoft (Temple of Terror) and I almost had it finished when I came across what seems to be a bug stopping me completing the game.Do Adventuresoft ever bother to play their games before releasing them???" 1 ''" 1 '"him a ""whim in wallys clothing"" - whatever that may be!" 1 '"You need the step ladder again to cross the lava, so do not forget it." 1 '"You need the club to kill the skeleton." 1 '"We'll give the last word on the subject to Pete Marshall of Kentwho pleads to the Balrog - ""Please, please, come back, you are the best tipster in the world. You should be above pettysquabbles and shouldn't deprive us mere mortals of your all to often needed advice.""" 1 '"Sonia Griffiths-Glover of Willerby says that the editor must be demented for publishing the offending article and calls" 1 '"June's game covers Devon, Wales,London and Anglesey. If anyone out there has a different version and would like a swap, drop us a line and we'll put youin touch with June." 1 '"At the hillside door, hit door to open it." 1 '" 1 Killed until Dead 1 '" 1 !v`6\#6Y##6 1 1987 S.A.E.C." 1 All this and lots more in the September issue of Spectrum Adventurer. Published on the first Monday of the month.Y 1 RESET YOUR COMPUTER AND LOAD"""" FOR THE DR GOO ADVENTURE 1 Z 1 Jd 1 " 1 R! 1 " 1 Bp 1 1